Autobattler for Godot Wild Jam #73, the Theme was Tower, the Wild cards selected were, "Did you Know",  and "Wildcards" ("Animism", "Limited Inventory")

As you battle an army of animated objects up the tower's floors, collect items to build and strengthen your team.

Don't mind to the helpful hints 🙂

Credits :
Programming : Uphariel
Game Design : Uphariel
Art :         EverShaded
Music :       EthicsOfPiracy
Writing :     EthicsOfPiracy

Font Credits:
https://nimblebeastscollective.itch.io/ (Bitfantasy by Mitch)
https://datagoblin.itch.io/ (Monogram font)

Comments

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Love the game guys! As Ar.o said, I think the user feedback was probably the only thing I had to 'figure out', the rest seemed straightforward. I looooove the pixel art, I love the UI (you should see my 'UI' LOL), and the music!! I was curious if the music is a cover of something as it sounded familiar, but if not then just know it fit the video game vibe perfectly :)

Good game guys! I got an L btw, it seems I'm not the tower god

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It's a cute little auto battler, with cute characters and the gameplay was nice though a bit confusing since there's very little feedback in the shop and it is sometimes hard to tell if you could collect loot I also wasn't too sure how to swap out loot once it was already equipped. 

A cool little game nonetheless :)